补丁
Quick Street Fighter PC update for ya, straight from the front lines - the 1.07 patch is in its final approval phase and is on track to release on Steam by the end of the month.This patch is the same as the console 1.07 from a earlier this year, which includes the following touch-ups:
- In the Car Crusher stage, a bug that made it impossible to advance has been fixed.
- Against specific characters, a bug that caused Juri to pass through her opponents when they were hit at point blank range with close standing medium punch has been fixed.
- Against specific characters, a bug that caused Dee Jay to pass through his opponents when executing close standing heavy kick super canceled into heavy Sobat Carnival has been fixed.
- Against Sagat, a bug that caused Cody’s EX Bad Stone to miss when Focus Attack Lv. 3 -> Dash -> EX Bad Stone was performed has been fixed.
- In SSFIV AE, a bug where Dudley’s Step Straight caused an opponent’s hit animation to not operate as expected has been fixed.
Additionally, new DLC has arrived for the Steam version of Street Fighter X Tekken. This update arrived on GFWL over the weekend.
And as always, thanks for your patience between the console and PC updates. We're trying to shorten that gap, but for both SFIV and SFxT we're locked in this 60-day buffer. The moment I have a precise date from the dev team, it'll be posted on Unity with much haste.
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