1.13大补已提交steam,估计今天(GMT+2区)能更新!(修正内容已翻译,非机翻)
本帖最后由 iaau0908 于 2012-4-30 23:01 编辑传送门:
http://boards.jaggedalliance.com/index.php?/topic/1770-patch-113/
更新公告内容:
Greetings everybody!
各位好!
So, here it is. The final Changelog for Patch 1.13 (Yup. We indeed called it like that.) which should be released very soon is here. You can find it below. The "Go" to Steam has been sent out just a few minutes ago. Now it's just a matter of time. Personally I think it will be available later today. They just need to pull the trigger. So, be prepared for the patch.
大意:以下是1.13的更新内容,几分钟前已经提交Steam(BIA发售数字正版游戏的所用平台),待steam启动更新推送就行,这仅仅是时间问题。
Additional to these you maybe have recognized the user Imort@l here on the boards who regularly posts videos from Jagged Alliance: Back in Action he created (for his Youtube-Channel AddMeGamers). When the patch went into the QA-phase we also gave him access so he could make up a little video preview for the patch. You can find his video below the changelog. In addition to that I know that he has some "Let's Play"-Videos with 1.13. He is allowed to release them once the patch is available. So expect some more video-footage then.
大意:解析大补预览视频的来由:一个叫Imort@I官网论坛用户被授权在大补的QA阶段提前预览并制作相关视频,底下有链接。
On other news: I can confirm officially that everything Jagged Alliance related now is on my table. I once said that my official job-title is "Junior Producer". And yes, everything related to the franchise was put on my desk. So expect me to be around here for some more time...
Added Features增加的新功能
• Added hard difficulty level as option on game start. Modifies enemy strength, income and starting funds.
在游戏开始选项里增加“困难”难度,主要更改敌人的强度,收入和起始资金。
• Added tactical mode as option on game start.
在游戏开始时添加“战术模式”作为可选项
[*]Enemies have to be revealed via line of sight in tactical mode.在战术模式里,敌人必须通过佣兵视线才能被显示出来
[*]ound sources are marked in tactical view as well as on the minimap.被找到的道具等资源将会在小地图以及战术地图(游戏中的笔记本界面)里被显示出来
• Added two new achievements for tactical mode and higher difficulty.
为战术模式和困难模式添加两个新成就
• Added option to level recruited militia up via the location UI on the world map.
在世界地图的地区界面添加民兵升级选项
• Added options to distribute militia via location UI (evenly across all combat zones, focused on a single combat zone)
可以通过世界地图的地区界面分配部署民兵
• Added sector inventory, accessible via Character Detail Screen
添加区域物品管理,通过角色详情界面来操作
[*]Always accessible in friendly sectors.在友好地区随时可用
[*]Automatically includes all containers that have been opened and all enemy drops that have been spotted by the player.自动包含所有已发现的容器里以及敌人尸体的掉落物
[*]Accessible for militia recruitment and trading with NPCs.可在该界面进行民兵招募以及与NPC商人交易
• Added item exchange via Drag & Drop in Character Details Screen. Illegible mercs are marked red. • Within hostile sectors mercs need to be within 5m distance to be able to exchange items.
可在角色详情界面通过拖放来进行角色间物品交换.无法参与交换的角色将被标红。在敌占区佣兵必须靠近5米内才能交换物品。
• Stamina is reduced when returning to the strategic map when squads travelled great distances in the tactical view
在大地图移动过很长距离的队伍再进入本地地图时活力将会下降
• Current ammo saved for each weapon, weapons are unloaded when being handed over to militia. • Militia will hand weapons back unloaded to prevent players cheating ammo via the militia equip screen
换枪时将不会退出弹药,但是与民兵交换枪支时除外
• NPC Traders restock their inventory over time (rules can be modified via characters.txt)
NPC商人定时补充商品,可通过characters.txt修改该规则
• Targeting line indicates best range of weapon and chance to hit via color from green (good) to red (bad)
射击时的连线通过颜色表示武器最佳射程和命中几率,绿好红坏
• Camera scrolling possible by moving the cursor to the border of the screen in fullscreen mode
全屏模式下移动鼠标到屏边可以卷动屏幕
• Added Sound FX for melee attacks
增加肉搏音效
• Putting away a fire arm for non-combat actions (e.g. heal) will no longer reset the firemode of the weapon
在一个非战斗动作(如医疗)里收起武器时,不再重置开火模式
• Added scrollbar in mail list window
邮件列表增加滚动条
• Added trash can icon to delete mail to mail window
邮件界面增加垃圾桶图标,删邮件用
Bug Fixes
缺陷修正
• Fixed some exploits that allowed to duplicate items via item exchange修正一些通过物品交换来复制道具的 bug
• Fixed bugs in squad selection via list on world map
修正世界地图选择队伍时的bug
• Fixed regeneration of HP on world map, HP lost due to wounds takes longer to regenerate
修正世界地图下的HP恢复,受伤后回血更慢
• Added missing text for Raider’s hiring dialogue
添加雇佣Raider时缺失的对话文字
• Fixed Blood not liking Magic due to a typo
不知所云,估计是流血效果的修正
• Fixed MP53 weapon type not being specified
为MP53指定武器类型
• Fixed Deidranna’s sending of troops based on the player’s income becoming less likely
估计是降低女王按照玩家的收入派遣还乡团的相关参数,增加还乡团密度?
• Fixed orientation of 66mm rocket shot from LAW
修正LAW所射火箭的方向
• Fixed issue when player receives several items of the as quest reward and has not enough space in inventory to hold all of them
修正当玩家物品栏空间不够时接收任务奖励道具引起的问题
• Fixed crash in tutorial
修正教学关的崩溃问题
• Fixed several mercs that move as a group changing positions after reaching their destination if one of them with active guard mode receives a new goto order
修正某些佣兵在团队移动时因为启动了预警模式而改变到达后队形的问题
• Fixed guard mode would prevent mercs from letting other mercs pass them
启动了预警模式的佣兵不再档别人道
• Fixed mail list not being cleared when starting a new game
开始新游戏后邮件列表将会清空
• Fixed item swap to player inventory for stacked items on rightclick and by "loot all"-button
右键点击物品以及点击“捡取所有”按钮导致的物品堆叠问题修正
• Fixed bug in loner trait
“独行者”天赋的bug被修正
• Fixed bug in tough trait
“粗人”天赋的bug被修正
• Added slight offset to grenade explosions to prevent explosions inside ground to prevent grenades damage to be reduced by terrain
修正手雷在地面下爆炸的bug,防止爆炸威力被地形降低
• Changes to terrain to prevent grenades from falling through ground on machines with low frame rates
不知所云,大意是修正手雷在某种情况下落下时导致的掉帧问题
• Fixed explosions not destroying armor correctly
修正爆炸无法正确破坏防弹衣的bug
Balancing Changes and Tweaks
平衡性更改和调整
• Added grenade launcher ammo to containers in some locations in the world
在世界的某些地方的容器里增加榴弹发射器弹药
• Added grenade launcher ammo to the stock of some local traders
某些NPC商人出售榴弹发射器弹药
• Slightly decreased accuracy of snipers when prone
轻微减少匍匐模式下狙击手准确率
• Tweaked enemy attributes to adjust aim time in combat
为调整瞄准时间而更改了的敌人属性
• Tweaked enemy perception to accommodate introduction of Line of Sight
调整敌人的感知属性以便与视线所表示的一致
• Enemies drop the amount of ammo they have left in their weapon
敌人仅掉落他们武器弹夹里的剩余弹药(也就是不超过1个弹夹的)
• Enemy area defenders swap random positions to make the game less predictable in tactical mode (interval can be modified via templatesAIdescription.txt)
敌占区守敌将随机转移位置,让游戏更加无法预知(动作间隔可以在templatesAIdescription.txt里调整)
• Reduced chance of friendly fire between enemies
降低敌军误伤几率
• State of tanks is stored outside of levels
坦克的状态另外存储
• Destroyed tanks only respawn if the location still belongs to the enemy after 24 hours
已被摧毁的坦克仅在敌人仍占领该地区超过24小时后才刷新
• Location of Limited Edition DaHonko Flakes is now randomized
限量版DaHonko Flakes(神马东西?防弹衣?)的位置现在是随机的
• NPC traders item list is sorted by item type
NPC商人的物品按照物品类型排序
• Tweaks and improvements to pathfinding and navmesh calculation, mercs should not slow down in narrow passages anymore
优化自动寻路等
• Tweaked damage done to vehicles by explosives making tanks harder to destroy with grenades alone
降低爆炸对车辆的伤害,仅靠手雷更难解决坦克
Localization
本地化更新(波兰语、英语相关,略)
• Polish language files added
• Added missing texts for French
• Added polish translation for game launcher
Watch the Video-Preview for Patch 1.13
预览视频链接
Please not again: We do not guarantee that those users who have modified game-datas due to mods will have no problems. Please make a clean install for the game to expect no troubles.
提示:不保证已经使用了MOD等更改游戏数据后的存档没有问题。请使用干净的游戏版本。
我会简单翻译一下,一会弄好编辑帖子,顺便占自己沙发!:lol 本帖最后由 sciencedir 于 2012-4-30 21:44 编辑
先占位,等好久了,嗯,大致看了一下,比以前公布的有所变动
给力,好像是从区域物品管理可以直接给民兵枪了,不用手抽筋了:lol
求下载求破解求汉化{:3_198:} 期待呀,也不知道这次能不能有汉化组跟进?要是像1.11那次一样能及时汉化就更好了。:lol 求翻译啊。求汉化!!! 求下载求破解求汉化 求破解求汉化 望穿秋水啊! 独创佣兵还没开始呢。。。。悲剧啊 没有自创佣兵,始终怪怪的... 虽然很感谢翻译,但。。。。老兄,你一个单词一个单词翻译的吧 手打翻译,现看现翻啊各位,拼音打字快不了,五笔不会啊:$ 在一个非战斗动作(如医疗)里收起武器时,不再重置开火模式
这个也改了,太好了。终于不会打一针就从连发变单发模式了 通宵等,有希望不.. 限量版DaHonko Flakes
就是那个100W任务的东东... lz的翻译比机翻好了NNNN倍...终于看懂了 • Fixed Blood not liking Magic due to a typo
不知所云,估计是流血效果的修正
这句话应该是说关于Blood为什么不喜欢Magic的问题修正了,记得有个帖子就是说在Blood的人物关系那里,Magic后面多了一个空格,导致Blood不喜欢Magic。现在修正了。 期待啊。。。 没办法了,本来想通宵等的,结果老婆下了五道军令..同志们,给我顶住.我先去床上奋战. 求破解求汉化 限量版DaHonko Flakes是一种食物。 太好了!!!超级期待啊,大家关注,速度上存! STEAM上已有1.13更新信息,坐等破解,哈哈 多谢分享!!!! :) 太好了,想象中应该有的几个东西,都更新了 loner、tough技能有BUG?你们谁发现过? 为了赶快出来,顶呀!!! 基本成型了:lol 饿?????:P
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