1。3即将放出!小道消息6月出全屏城镇效果
本帖最后由 wokunnima 于 2012-2-28 09:43 编辑其实我每天也看FACEBOOK的,但是外国总是在凌晨发布消息,我这个人作息有规律,所以。。。转载自英雄世界
Heroes 6 Patch Communication (starting with the patch 1.3)
Hello dear Heroes,
亲爱的英雄们,
To start, we'd like to apologize for these last months of silence. A number of issues needed to be resolved before we could resume communication, but we want to assure (and reassure) you that our commitment to improving, fixing and expanding the game is stronger than ever. Additionally, we'd like to thank you for your valuable feedback you've been sharing with us for many weeks. It is of a great help for us.
首先,我们希望诸位玩家原谅我们这数月来的沉默(制作组大换血,黑洞和UBI谈崩,除了几个元老都换了)。在我们回复沟通前还有很多问题需要解决,但是我们想让诸位明白,对于游戏的更新,修复,改善上,我们比过去更有战斗力了。另外我们还要感谢各位玩家数个星期来对我们的支持和帮助,以及对游戏提出的建议和意见。
Now it is time for us to share with you some information about the coming confirmed fixes and gameplay improvements we have been working on.
现在是时候让我们与诸位玩家分享即将公布的1.3补丁的消息了(就是这个意思。。。)
Please, note that this list is not exhaustive and can still be modified. We'll keep you updated about all thechanges or new corrections if there are some.
不过请注意,这个列表并不是修改的全部,而且我们也有可能推翻,但是我们会让各位玩家第一时间知道的,多关注FACEBOOK和EVILP喔~
Now let's go into more detail about what's next on Heroes VI.
下面是英雄无敌无敌61.3补丁的细节。
First of all, we would like to ensure you that in the coming months there will be released several patches aiming to improve your Heroes VI game experience: bugs fixes, features fixes and tweaks, new features, balance improvements etc. We will also improve the map Editor along this patch process.
首先,我们肯定要在接下来的数月中频繁出新补丁来让英雄无敌六更完善,我们也将会让地图编辑器更加平民化。
Just to give you a heads up, the planning of the coming patches is as follows:
不拉不拉不拉不拉~~~
以及1.3的一些补丁细节:
在线特性 - Online features
[*]Invite Friends: you`ll be able to invite players from your friend list directly in-game.
[*]邀请好友:你可以从你的好友列表中直接邀请好友加入游戏;
[*]Official Map Tags: highlight official maps released by Ubisoft and the others in the map selection screen.
[*]官方地图标签:官方地图在地图选择列表将会高亮显示;
Bug修正 - Bugs fixes能力/游戏性/战役 - Abilities/Gameplay/Campaign
[*]Sanctuary - The "Challenge" ability has no functionality.
[*]瀛洲 - 剑师的『挑战』能力无效的问题;
[*]Sanctuary - The "Trail of Clouds" will completely stop the movement of enemy units that attempt to cross its area of effect.
[*]瀛洲 - 圣麒麟的『云迹』能力将会在敌方单位试图穿越影响区域时彻底停下对方;
[*]Haven - The Imperial Griffin creature can use its special ability while frozen.
[*]圣堂 - 皇家狮鹫可以在被冻结的情况下使用其特殊能力;
[*]Menu - The tooltips of the Reputation Abilities do not indicate the proper school which they belong to.
[*]主菜单 - 声誉能力上的浮动提示内容没有显示其对应的能力派系;
[*]Necropolis - Wasting Grounds does not award the bonus stated in its description.
[*]墓园 - 特殊建筑『蛮荒之地』没有描述中的效果;
[*]Campaign -The primary quest "The Choice" will not complete when the user upgrades his reputation after visiting an Arena.
[*]战役 - 主线任务『抉择』(选血/泪系)将不会在访问竞技场后完成;
[*]Campaign - The hero cannot interact with a Dragon Nexus near the town of Nar-Heresh.
[*]战役 - 英雄无法访问纳-赫莱士附近的那个龙络(双倍基础魔法值);
[*]Campaign – In multiplayer, the resources spawn outside the island on Tree of Plenty map.
[*]战役 - 『丰饶之木』这张地图上的资源生成在中岛外;
[*]Campaign - The user cannot select any hero for the Epilogue campaign after previously visiting the other campaign tabs.
[*]战役 - 玩家无法在点击其它战役标签后选择终章英雄;
[*]The Unyelding trait the user receives for finishing the Sanctuary campaign does not work.
[*]瀛洲战役结束后获得的王国特性『百折不屈』无效;
[*]The Barbarian Hero trait the user receives for the Wormchopper achievement does not work as stated in the description.
[*]据点战役中通过『蠕虫剁手』成就获得的王国特性『野蛮人英雄』没有如同描述中的效果;
[*]The custom hero changes into Irina at the beginning of Sanctuary 2.
[*]瀛洲战役第二关时自定义的英雄会变回默认的伊琳娜;
[*]Create Hero panel`s class specific ability name is not localized.
[*]创建英雄面板中的职业能力的名称没有本地化;
多人游戏 - Multiplayer
[*]The player that is attacked during a Multiplayer session by another player can`t complete any Combat Achievements during that battle.
[*]多人游戏的战斗无法完成任何的战斗成就;
[*]During Siege, one of the player remains on the map if the other player exit the session.
[*]攻城时有一方会在结束依然停留在战场地图上;
[*]If the user is defeated by not completing the condition to re/capture a town or fort in 7 days - he will receive achievements completed by the AI.
[*]如果玩家在因失去所有城镇7天后失败,他将获得由AI完成的成就……
[*]There is no confirmation dialog when kicking another player from the lobby.
[*]在大厅中踢飞一个玩家没有确认提示;
[*]Some of multiplayer map name is displayed to English.
[*]有一些多人地图的名字固定显示为英文;
[*]A previously saved session cannot be finished after being reloaded, if not all the players rejoin the saved game.
[*]在不是所有之前的玩家都重新加入的情况下读取的多人游戏存档,会导致游戏无法结束;
[*]The user that does not join a loaded game will still have his assets in the game.
[*]如果玩家没有加入续盘,该游戏将会保留其?;
[*]The client remains on infinite loading screen if he joins any Multiplayer server after he lost his internet connection
[*]如果玩家在续盘时掉线将会在无限卡在载入界面;
聚合点 - Conflux
[*]The user cannot buy the newly unlocked items from the Altar of Wishes when reaching a new Dynasty rank, until he advances one more Dynasty level.
[*]玩家在达到新的等级依然无法购买新的祈愿坛条目,需要再升1级方可;
[*]The information provided when using "Compare" is incomplete.
[*]在对比功能未完成时预备对应信息;
[*]The Online Profile displayed is the one of the previous selected friend, if changing the tab to Online Profile after choosing Compare achievements option from the Friends list.
[*]如果在切换到在线资料标签前在好友列表上使用对比成就功能会导致显示的在线资料是之前选择的好友的。
[*]The Player statistics transfer from one player to another after using the "Compare" and "Details" .
[*]在使用对比和细节功能后玩家的统计信息会从一个玩家资料上传递到另一个玩家的资料上;
[*]When selecting the "View online profile" option for a friend from the friends list, the achievements list shown remains the one of the user.
[*]当在好友列表使用查看在线资料时,成就列表信息会保留给其它的玩家;
[*]The confirmation message received when trying to remove an active widget is not localized.
[*]当试图移除一个激活的应用时弹出的确认提示没有本地化;
[*]The user cannot see the details and compare the achievements with the other in "leaderboards" and "friends".
[*]玩家无法对排行榜或者好友使用对比成就功能,以及查看详细细节;
[*]After losing the connection to Conflux servers on the transition to the Main Menu, a debug text error is displayed and the Main Menu background disappears.
[*]在掉线后转回主界面时,会显示一段debug错误信息并导致主界面背景消失;
[*]The user is unable to load any save while in game, after reconnecting to the Internet.
[*]玩家会在掉线重联服务器后无法读档;
其它 - Various
[*]Map Editor - The maps created with the Editor do not appear in the Multiplayer game lobby.
[*]地图编辑器 - 创建的地图无法在多人地图列表里显示;
[*]The sound FX is distorted when modifying the movement of the AI, units and Hero.
[*]在加快AI,单位,英雄的移动速度后,音效变的扭曲;
[*]None of the artifacts present in the Artifact Merchant menu has a description.
[*]宝物商店的宝物没有效果描述;
本帖最后由 wokunnima 于 2012-2-28 22:39 编辑
对了,转载地址
http://www.gamerhome.net/bbs/vie ... 1174&extra=page%3D1
挊过下
支持下
顶下
终于更新了。。。。。 wth6666666 发表于 2012-2-28 08:58 static/image/common/back.gif
制作组大换血,黑洞和UBI谈崩,除了几个元老都换了这句是内幕啊……
你签名还没换?
大换血,或许将来有更多的变化 这东西 我们只能期待是好的转变吧!
谢谢夫人 wokunnima 发表于 2012-2-28 09:04 static/image/common/back.gif
你签名还没换?
昨天找到素材了,还没做……
从发布到现在,差不多经过半年了。确实该把BUG修复了。
夫人要自己画版图么?
wth6666666 发表于 2012-2-28 11:14 static/image/common/back.gif
夫人要自己画版图么?
你猜。。。
lz74001 发表于 2012-2-28 10:55 static/image/common/back.gif
从发布到现在,差不多经过半年了。确实该把BUG修复了。
补丁都出4次了。。我觉得已经够认真了。
但求早日1.3~~~ wokunnima 发表于 2012-2-28 09:04 static/image/common/back.gif
你签名还没换?
应夫人要求,我换签名了……
wth6666666 发表于 2012-2-28 13:14 static/image/common/back.gif
应夫人要求,我换签名了……
。。。。不如不换呢。。。
现在进城还经常显存不足呢,要是再弄个全屏?我的要求不高能顺利玩游戏就行啊~ 有消息就好!
这么好个游戏,真不希望就这么沉默下去。
终于要更新了 soga。。。直接大换血了么。。。{:3_166:} 我说怎么沉默这么久没动静黑洞被关小黑屋了? 有消息就是最好的消息!一直支持者,从未改变 我就给转个进度表吧
- Patch 1.3 will be released on second half of March(3月下半月)
- Patch 1.4, end of April(4月末)
- Patch 1.5, end of June(6月末)
- Patch 1.6, end of July(7月末)
- Patch 1.7, end of August(8月末) (制作组大换血,黑洞和UBI谈崩,除了几个元老都换了)
这句狠狠的打了一众游戏没问题党的脸 6月啊啊啊 期待 好期待啊!!一直就没玩魔法门系列了 有好消息。。。恩。。支持下。。。顺便打个酱油。。。。夫人应该不会介意。。。{:3_54:} 夫人你不能这么不厚道。。。我才不告诉你我其实是黑龙。。对魔法免疫的。。。{:3_94:} trollweb 发表于 2012-3-2 12:45 static/image/common/back.gif
夫人你不能这么不厚道。。。我才不告诉你我其实是黑龙。。对魔法免疫的。。。 ...
抱歉。。我带着毁灭之球
等DLC= =... 不错,顶一下 trollweb 发表于 2012-3-2 12:45 static/image/common/back.gif
夫人你不能这么不厚道。。。我才不告诉你我其实是黑龙。。对魔法免疫的。。。 ...
记得带着个禁魔球,这才是王道!
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