supeipei307 发表于 2011-10-13 20:13

官方1.1补丁升级内容(转自英雄世界)

名词翻译上用的是本站资料里暂时用的翻译,官方中文里用的啥我还没列……Adding Dynasty Weapons for the Altar of Wishes not present in version 1.0:
祈愿圣坛中添加1.0版本中没有的国器:Batu`s Totem [*]巴图的图腾Assassin`s Blade [*]刺客之刃Will of Urgash [*]鄂加斯的意志Adding 4 new Multiplayer Maps and the map a “bridge too far” not present in version 1.0 for a total of 15 cutom maps:
增加4张多人地图,以及不在1.0中的遥远的桥,总共15张地图:Brimstone`s Gold [*]硫金Feuding Duchies [*]两国世仇Fortress of Honour [*]荣誉要塞Silence of the Ancestors [*]先祖的沉默IntelHD Graphics support:Models are now more optimized for post-transform vertex cache [*]模型优化,后期转化,顶点缓存啥的,看不太懂The engine is now using alpha testing instead of HLSL clip where it is possible [*]引擎现在在某些地方是用alpha testing替代HLSL clip[*]注:这两东西有点看不懂,反正是对Intel集成显卡的支持修改Optimized memory usage
内存使用优化Several AI tweaks - 一些AI调整Build order improvements [*]建设顺序改进AI resource management improvements [*]AI资源使用管理改进AI does not convert captured towns if it can not be protected [*]AI不会转换他无法守下的城镇AI does not build buildings in captured towns if it can not be protected [*]AI不会在他无法守下的城镇里建设Improved decision making between building and unit purchase [*]改进AI在建筑和招兵间的决定Fixed marketplace usage (uses it when it is worth to use ) [*]不变的市场使用习惯(只有在值得的时候才会使用)Tuning on skill path choices for primary and secondary heroes [*]调整主英雄和副英雄的技能选择路线Improved cooperation among primary and secondary heroes [*]改进主英雄和副英雄间的合作AI Captures mines faster [*]AI下矿更快了Increased efficiency for AI town defense [*]增强AI的守城效果Advanced and basic town portal usage improvements [*]城镇时空门的使用改进Balance and General Changes - 平衡和全局调整Default hero attack damage has been reduced to 300-340 at level 30 (from 400-450) [*]英雄的默认攻击的伤害降低,30级时从400-450降低到300-340Defend action gives +10 Might and Magic defense instead of +15 [*]战场上选择防御的效果从+15物理和魔法防御降为+10点Stand Your Ground and Mass Stand Your Ground do+7/+9+12 and +5/+6/+7 [*]『坚守阵地』能力的效果削弱为+7/+9+12,群体的削弱到+5/+6/+7Heal and Regeneration requires 20 mana tocast (instead of 15) [*]『治疗』和重生』的魔法值消耗从15增加到20Arcane Exalation III gives +3 Magic Power (instead of +2) [*]『奥术提升』第三级增加的魔法力量从+2改为+3Arcane Ward III gives +3 Magic Defense (instead of +2) [*]『秘法守护』第三级增加的魔法防御从+2改为+3Assailant III gives +3 Might Attack (instead of +2) [*]『攻击』第三级增加的物理力量从+2改为+3Charismatic Leader III gives +3 Leadership (instead of +2) [*]『卓越领袖』第三级增加的领袖魅力(士气)从+2改为+3Defender III gives +3 Might Defense (instead of +2) [*]『防御』第三级增加的物理防御从+2改为+3Destiny`s Chosen III gives +3 Destiny (instead of +2) [*]『天命之选』第三级增加的天命力(幸运)从+2改为+3Rampage bonus changed to+5/+7/+8 Might Power (instead of +5/+6/+7) [*]『狂暴』能力增加的物理力量从+5/+6/+7改为+5/+7/+8Resilience bonus changed to+5/+6/+7 Might Defense, +10%/+12%/+13% Health (instead of +3/+6/+9 Might Defense, +3%/+6%/+9% Health ) [*]『回弹性』增加的物理防御从+3/+6/+9改为+5/+6/+7,生命值加成从+3%/+6%/+9%改为+10%/+12%/+13%Counterstrike II and Counterstrike III duration reduced to 1/2/3 turns (from 2/3/4 turns) [*]『反击 II』和『反击 III』的持续效果从2/3/4回合减少到1/2/3回合Archery III ranged penalty reduction reduced to -25%/-30%/-35% (from -50%/-75%/-100%) [*]『箭术 III』的远程惩罚减免从-50%/-75%/-100%削弱到-25%/-30%/-35%Idol of storms damage increased by 25% [*]『风暴之灵』的伤害增加25%Frenzy charge removed, 4 turn cooldown added [*]『疯狂』能力从一场战斗只能使用一次改为4回合冷却Frenzy bonus increased to 10/30/50% (from 5/15/30%)” [*]『疯狂』能力造成的伤害加成从5/15/30增加到10/30/50%

——转自英雄世界http://www.heroworld.net/news.php?id=1188

kokowh 发表于 2011-10-13 20:14

看来没修正我关心的鼠标闪闪问题

g313629346 发表于 2011-10-13 20:18

不支持中文地   不要盲目的下啊

lin72 发表于 2011-10-13 20:18

等中文1.1

supeipei307 发表于 2011-10-13 20:19

说实话我对这个补丁很失望,因为看到容量这么大就一直期待着能改进城镇界面,结果只是一个地图扩展包。。。

zmy19861208 发表于 2011-10-13 20:23

= =果然多了地图

二倒贩子 发表于 2011-10-13 20:28

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