xbox360gamer 发表于 2011-9-20 04:09

【死亡岛】Video.scr文件配置问题

!Resolution(i,i)
!WindowOffset(i,i)
!Monitor(i)            // -1 primary monitor
!BPP(i)
!FSAA(i)               // Full Screen AntiAliasing, 0
- none, higher is better
!TexBPP(i)
!TextureQuality(s)   // VeryLow, Low, High
!Filtering(s)          // Bilinear, Trilinear,
Anisotropic, AnisotropicTrilinear
!GammaFloat(f)
!MaxRefresh(i)
!Shadows(s)            // Low, High
!ShadowMapSize(i)
!SpotShadowMapSize(i)
!Lightmaps()
!Fullscreen()
!VSync()               // enable vertical sync
!MaterialQuality(i)    // lower is better
!WaterQuality(i)       // lower is better
!GrassQuality(i)       // lower is better
!FXQuality(i)          // higher is better
!FXFadeLevel(i)      // 0-4 (lower is better)
!EnvQuality(s)         // FullDynamic, RareDynamic,
Static
!ShaderPath(i)         // 0 - 1.1, 1 - 1.4, 2 - 2.0, 3
- 3.0, 4 - x360, 5 - 4.0, 6 - ps3
!PostProcess(s)      // Simple, Normal
!DisplayDeviceType(i,f,f,f,f)//device type (LCD TV
etc.): 0 - default
!Curves(s)             // curves texure
Resolution(640,400)
Monitor(0)
BPP(24)
FSAA(16)
TexBPP(32)
TextureQuality("High")
Filtering("Anisotropic")
Shadows("High")
ShadowMapSize(2048)
SpotShadowMapSize(2048)
Lightmaps()
GammaFloat(1.00)
MaxRefresh(60)
MaterialQuality(0)
FXQuality(2)
FXFadeLevel(0)
WaterQuality(0)
GrassQuality(0)
EnvQuality("FullDynamic")
ShaderPath(3)
VSync()
DisplayDeviceType
(0,0.000000,1.000000,1.000000,1.000000)
----------------------------------------------------------
以上是我的信息,这里想问有谁知道“!Curves(s) // curves texure”这则参数是什么?曲面纹理在这款游戏中是否可以开启?
页: [1]
查看完整版本: 【死亡岛】Video.scr文件配置问题