591610572 发表于 2011-7-23 00:11

PS3模拟器 rpcs3 SVN r20(2011/07/21更新)

rpcs3 SVN r20 is released. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. It is only a PS3 disassembler now.

rpcs3 SVN Changelog:
r1
Initial directory structure.
r2
- Created base for create ELF loader.

TODO:
1. Main frame
2. Log frame
3. Configure/delete unnecessary from wxWidgets
r4
- Created Main and Log frames
- Better project structure
r5
- Created simply emulating memory.
- Created memory viewer frame.
r6
rpcs3:
- Created disasm.
- Created self loader.
- Fixed RAM emulating.
- Created mthreading.
r7
rpcs3:
- Implemented interpreter mode.
- Implemented saving settings.
- Wrote SysCalls table.
- Wrote basic pad info.
- Implemented PSF loader.

DisAsm:
- Added more opcodes.
r8
Forgot this one...
r9
rpcs3:
- Created video out frame (SDL).
- Fixed ELF64 loader.
- Interpreted some main instructions.
DisAsm:
- Fixed dump mode.
r10
ElfLoader:
- More info about ELF64.
- Fixed ELF32 loader.
DisAsm:
- Fixed jumps.
r11
ElfLoader:
- Fixed SELF loader.
- Rewrote ELF32, ELF64 loaders.
r12
interpreter:
- emulated some G4 opcodes
- implemented flip video output window

DisAsm:
- more opcodes
r13
DisAsm:
- Fixed dumping mode
- Added G4 instructions (~90%) (thanks to BlackDaemon for helping)
r14
rpcs3:
- emulated some file system SysCalls
- rewrote MThread mode (now use pthread 2.8.0)
- rewrote memory manager
- rewrote save (ini) manager
- main and Log frames now save current position and size
- added more opcodes
- fixed crash if Log/DisAsm/Memory Viewer frame is closed
- implemented OGL video mode

DisAsm:
- implemented MT dumping
r15
rpcs3:
- fixed compilation bugs for debug mode

memory:
- fixed read/write 16/32/64/128
- implemented fast read/write
r16
interpreter:
- Emulated more instructions.

ElfLoader:
- Fixed SetPc value.
r17
WikiFAQ
r18
Deleted wiki page WikiFAQ through web user interface.
r19
DisAsm:
- Fixed dump code.

interpreter:
- Founded and emulated more instructions.
- Fixed sc value.
r20
rpcs3:
- implemented ELF compiler (Asm, only for test).

interpreter:
- Fixed ADDI opcode.

SysCalls:
- fixed FileSystem syscalls
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591610572 发表于 2011-7-23 00:15

请配备高的试一试吧{:3_94:}

zuolin19891124 发表于 2011-7-23 00:26

这都需要什么配置啊?

jy266817 发表于 2011-7-23 01:04

PSP模拟器还是没什么进展= =
现在又来个PS3的......

BlackEdge 发表于 2011-7-23 01:09

听说过,貌似暂时只能模拟ps3游戏的op。。。。

叶鸿瑜 发表于 2011-7-23 03:56

听说过,貌似暂时只能模拟ps3游戏的op。。。。

3000roger 发表于 2011-7-23 04:35

真的假的......

dd234631468 发表于 2011-7-23 04:41

估计模拟器完善要等到PS5出来的时候了

shadownk 发表于 2011-7-23 06:15

能保持1 FPS嗎?

emmet01 发表于 2011-7-23 07:09

能保持1 FPS嗎?

hibikijun 发表于 2011-7-23 07:41

591610572 发表于 2011-7-23 09:40

kfmafeng 发表于 2011-7-23 09:46

PS2模拟器我都跑不动。。。。。。。。。。。。。。。PS3.。。。去死吧

冷月ZJ 发表于 2011-7-23 09:55

!!!!看不懂

bypl 发表于 2011-7-23 09:56

jhbxz 发表于 2011-7-23 10:11

支持一个

interaya 发表于 2011-7-23 10:47

:funk:来看看

tity1980 发表于 2011-7-23 10:49

kober81 发表于 2011-7-23 10:52

无语中。。。。

HeeCD 发表于 2011-7-23 10:56

我就看看。
这玩意估计是坑爹货。

我要下 发表于 2011-7-23 10:57

哈哈哈~~~~试试看看怎么样。

开玩笑· 发表于 2011-7-23 11:15

lucifer99 发表于 2011-7-23 11:37

绝对是配置要求高的坑爹,所以{:3_152:}

op16 发表于 2011-7-23 11:39

这个配置估计,PS3都能买好几台呢。。。。

ladycat 发表于 2011-7-23 11:59

r20....进展可得何年马月啊。。。

raul222 发表于 2011-7-23 12:00

这个有人测试的,就是幻灯片
ps3模拟器目前对cpu的要求是一般家用机达不到的

tangfu 发表于 2011-7-23 12:12

这个霸气了~~~

175054463 发表于 2011-7-23 13:59

这么牛 下来看看

nicklove2011 发表于 2011-7-23 16:48

玛丽莲萌露 发表于 2011-7-23 17:29

我就看看。
这玩意估计是坑爹货。
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