gogosojo 发表于 2011-4-11 15:25

求助·,置顶研究过了,补丁都装了,还是不行,错误代码如下~~

Version: 1.3.5.6
Thread: RenderThread
System.ArgumentException: Texture width or height is larger than the device supports.
参数名: width
   在 Microsoft.Xna.Framework.Graphics.Texture3D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
   在 Microsoft.Xna.Framework.Graphics.Texture3D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
   在 Microsoft.Xna.Framework.Content.Texture3DReader.Read(ContentReader input, Texture3D existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.InvokeReader(ContentTypeReader reader, Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal(Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObject()
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadAsset()
   在 Microsoft.Xna.Framework.Content.ContentManager.ReadAsset(String assetName, Action`1 recordDisposableObject)
   在 Microsoft.Xna.Framework.Content.ContentManager.Load(String assetName)
   在 Magicka.Game.LoadContent()
   在 Microsoft.Xna.Framework.Game.Initialize()
   在 Magicka.Game.Initialize()
   在 Microsoft.Xna.Framework.Game.Run()
   在 Magicka.Program.Main(String[] args)

各位大神,求助啊~~~

便便藏tt 发表于 2011-4-11 17:33

Texture width or height is larger than the device supports
这句话的意思就是你的显卡不给力,贴图大小超过设备支持。用最低分辨率试试,如果还不行,果断换硬件吧
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