Supreme Commander 2 Update Released [v1.21][频繁更新,准备迎
Updates to Supreme Commander 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:New Features
Build mode can now be accessed while holding shift.
Added Safe and SafeMode command line options as a better alternative to resetting monitor resolution - Using one of these options will start the game at 1024x768@60hz in fullscreen and allow the player to change his options to something else after the game loads.
Added build mode hotkey for Cybran Mass Convertor. Removed Ctrl-M key mapping for old Cybran mass convert ability, which no longer exists and was causing a crash.
By popular request, reset Season 2 ELO ratings.
Quitting a game will stop the replay from recording immediately
Fixes
Fix for targeting units under the influence of world forces (ie Magnetron).
Fix for units becoming unrepairable.
Partial fix for selected groups of units not all Teleporting or Jump Jetting when given the order.
Fix for Space Temple cooldown being activated even if the beacon was not placed.
Better handling for units getting stuck in a position when they try to reclaim something directly underneath them.
Fix for ACU/engineers going on a walkabout when trying to build something that overlaps with their current position.
Fix for some factories and engineers getting XP for killing things when they should not.
Fix for units colliding with terrain when boarding a carrier.
Fix for not adjusting a units health when it recieves a MaxHealth buff on non-DLC side.
You can no longer use the Magnet Pull, Magnet Push, or Pullinsmash ability while No Rush is active
AI
Fixed up AI platoon templates.
Fix for AI platoon sizes.
Fix for AI platoons "dancing around".
The AI influence map decay rate for mobile units has been lowered.
Fix for AI building too many Mass Fabricators.
Adjusted how much mass a Mass Convertor adds to the AI's Resource Manager.
AI will only build 1 ProtoBrain.
AI will attack ACUs more in Assassination mode.
Known Issues/Under Investigation
Pre-1.21 Replays will not function with 1.21.
Teleporting/Jumpjetting group fix only partially implemented.
Memory Management and allocation optimizations.
Desynch related to VTOL aircraft. 最高指挥官2的更新已经发布。这些更新将自动适用于当您的蒸汽客户端重新启动。主要的变化包括:
新特点
现在可以生成模式访问时举行的转变。
新增安全和安全模式命令行作为一个更好的替代方案,以重置显示器分辨率 - 使用其中一个选项将启动分辨率1024x768 @ 60Hz的在全屏和游戏让玩家在比赛结束后负荷的变化,他选择别的东西。
新增建设Cybran质量转换模式热键。删除按Ctrl - M的老Cybran大规模转换能力,它不再存在,是导致飞机坠毁的关键映射。
通过流行的要求,重新设置第2季欧洲土地所有者评级。
退出游戏不会立即停止录音回放
修复
修正了目标下,世界力量(即磁控管)影响的单位。
修正了成为不可挽回的单位。
为解决部分单位不是所有的隐形传态或跳跃时喷射选定的群体给予的命令。
冷却空间寺修复被激活,即使不放在灯塔。
更好地为单位处理陷入生活的地位,他们试图夺回他们的东西直接下。
修正了亚洲货币单位/工程师1沃克博特当试图去建立一些重叠与他们目前的立场。
一些工厂和杀人的事情让XP的工程师修复时,不应该。
修正了与登机时,承运人地形相撞单位。
修正了一个不调整医疗卫生单位在收到非类金刚石MaxHealth爱好者的一面。
你不能再使用磁铁拉,磁铁推,而没有能力或Pullinsmash拉什是积极的
人工智能
人工智能排了固定模板。
修正了人工智能排大小。
为人工智能排修复“跳”。
人工智能影响地图的移动单位衰变率一直下降。
修正了人工智能的建设也有很多地下加工厂。
调整多少大规模群体性转换器增加了人工智能的资源管理器。
人工智能将只兴建一ProtoBrain。
AI会更只有下列刺杀攻击模式。
已知问题/根据调查
预1.21重放将无法与1.21。
隐形传态/ Jumpjetting组仅修复部分实施。
内存管理和分配的优化。
Desynch相关的垂直起降飞机。 其实没必要用谷歌来翻译,直接看也行,用词不难 谢谢!希望能有支持1.21的汉化包早日出现
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