WARRIOR:
Blood Thirst: Increases movement speed, attack speed, and crit chance. As long as it's active, you take more damage and slowly lose health.
Blood Fury: Sprays your own blood to knockback nearby enemies. Obviously you lose a little health from using this.
ROGUE:
Dark Passage: Move faster while in stealth and more likely to dodge attacks. Has a stamina upkeep.
Tainted Blade: "Coats weapons". Really, it gives you bonus damage depending on your cunning stat, but constantly lose health slowly.
MAGE:
Dark Sustenance: Damage yourself in order to regain a fair amount of mana. You take exactly 40 damage and regain close to 120 mana. Not too shabby.
Bloody Grasp: Inflicts spirit damage on the target. Darkspawn take additional damage. It takes 20 health for you to cast this spell, and on darkspawn it also puts a DoT effect on。 你太贪婪了这样不好 战士:
嗜血:提高你的移动速度,攻击速度和暴击率,当此技能被激活时,你的攻击将提高但是慢慢地扣血
血性狂暴:溅射你身上的血液来击退你周围的敌人。当然,很明显的,你要损失一些生命值。
盗贼:
堕入暗影:使你在潜行中移动速度更快,并且提高战斗中的闪避能力。和原动力一样需要大量的耐力来维持。
腐蚀之刃:根据你的皎洁来提供额外的攻击力加成,但是慢慢地扣血。
法师:
黑暗补给:通过自残来获得法力值,40生命值换取120法力。
鲜血之拥:对目标造成精神伤害,如果目标是黑灵,则造成额外伤害(一种DOT),施法需要20生命值。 双手战士开了第一个技能很牛,可惜只有这两个 开着嗜血,12点血一跳,比怪打的还疼,没奶妈实在是撑不了多久
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