NFS13 12月新補丁的細項翻譯(繁中英)
一號就要出了,先看一下有啥吧(自己翻的...將就點看吧)NEW CONTENT/FUNCTIONALITY
新的內容/功能
- Increased the maximum number of online players from 8 to 12
增加在線上玩家的參加人數,從原本的8位增加到12位
BUG FIXES - CROSS-PLATFORM
修正的臭蟲-全平台
- General game stability and performance improvements
增加遊戲的穩定性及執行效率
- Improved car handling
增強車輛的操控
- Fix for issue where some cars would bounce on their suspension during high load situations
修正當車輛的避震器在高承載時,會有顛頗的情形
- Fix for grass sometimes being displayed out of position
修正路旁的草會跑到不該出現的地方
- Fix for intermittent incorrect driver duel results
修正間歇性與結果不相同的駕駛名稱
- Fix for inverted balance slider operation
修正上下顛倒的平衡桿動作
- Fix for online wins and losses occasionally being calculated incorrectly for drift races
修正線上甩尾賽時,偶爾計算錯誤導致勝負誤判
- Fixed issue where loaned career car would inherit the player's career car tuning settings
修正當使用完在生涯模式租來的車輛後,調教參數會套用到玩家買來的車輛上
- Fixed various usability issues with the advanced tuning screens
修正在進階調較的畫面上幾個合適性的問題
- Fixed lap timing for first lap of rolling start events
修正在選轉開始賽事的第一圈時間
- Fixed car tuning settings sometimes not taking effect
修正車輛調較的設定有時會後沒有效果
- Fix to prevent rewinding past the start of instant replays
修正了立即重播時,不會超過到比賽開始的段落
- Fixed car livery occasionally appearing all white during driver duel events
修正在駕駛對抗賽事中車身彩繪偶爾會因為變成全白的情況
- Fixed incorrect screens being shown when player is disqualified
修正當玩加被取消資格時會顯示錯誤的畫面
- Fix for occasional invisible opponents appearing during online drift events
修正當線上甩尾賽事時,偶爾會看不到對手
- Fix for intermittent hang when skipping quickly through post-race screens
修正當快轉時,前一個鏡頭會有間歇會有延遲的問題
- Fix for intermittent hang when pressing X repeatedly in My Cars screen
修正在我的車輛菜單中,一持續重覆按X時會有間歇性延遲的問題
- Fix for missing race groove on point-to-point tracks
修正在點對點的賽道中,會遺失車胎痕跡的情況
- Prevented car livery resetting to default after an online race
預防車輛在線上比賽後,彩繪被回復成預設的狀態
- Fix for advanced tuning not staying unlocked on reload
修正當重新載入後進階調較裡已經解鎖的選項會無法維持在解鎖的狀態
- Fixed invitational event cars getting their setups corrupted and becoming undrivable (e.g. Veryon and Carrera GT)
修正邀請賽事的車輛會因為他們的調較參數錯誤導致無法駕駛(例如Veryon和Carrera GT)
- Fix for Lamborghini's having a low top speed when upgraded
修正藍寶基尼在升級後會有很低的最高速度
- Fix for Corvette Z06 and Dodge Viper not able to move at the start of some events
修正Corvette Z06和Dodge Viper在一些賽事一開始無法起步的問題
- Fix for some upgraded AI cars bottoming out causing some instability over bumps
修重當被一些升及過後的AI車輛剷起時,會造成玩家的車輛之後會不穩定的情形
- Fix upgrade menu bug
修正升級菜單的問題
- Fix for a force feedback strength settings save bug
修正力回饋設定儲存的問題
- Fix multi-player settings for AI opponents and drift mode
修正AI對手及甩尾模式時,多玩家設定的問題
- Fix for vinyls being incorrectly applied on rear wing
修正尾翼的彩繪錯誤顯示的問題
- Fix for a hang in lobby when accessing friend's list from car select
修正當進入朋友的清單中的車輛選擇時,在大廳會當機的問題
- Fix for profile load bug which skips save select menu when holding down Enter key
修正在存檔菜單選擇時,如果一直按著回車鍵會造成個人存檔出現問題
- Fix for jumping body parts when car resets
修正當車輛重置時,車輛的零件會有跳動的問題
PC SPECIFIC
PC版的修正細項
- Improved ATi graphics card support
增進對ATI顯示卡的支援
- Improved dynamic vertex buffer usage (performance optimization on all PCs)
增進對動態光源暫存的使用(對所以有的PC都有最佳化的效率)
- Fixed crashes on certain PC configurations when changing shadow settings
修正當一些PC上更改陰影設定時,會有當機的情形
- Fixed intermittent crash during first lap of races on certain PC configurations
修正一些電腦上的設定會造成第一圈時會有間歇當機的情形
- Disabled forced dampening for custom wheel presets on PC
取消自訂的輪胎會有強制潮濕效果
- Optimized multi-GPU PC operation
對多顯卡的系統最佳化
- Fix for intermittent missing surface sounds on certain PC configurations
修正某些電腦上會有一些路面的聲音特效遺失的問題
- Fix for intermittent black skies
修正間歇性天空變黑的問題
- Fix for LAN menu hang for client when host quickly returns to main menu
修正當伺服端快速回到主菜單的時候,LAN菜單會有延遲的問題 原來NFS:Shift原來一直不支持A卡
為何還要推出? 12.1了 出来没啊
哈..哈
为了群众的支持,只有向ATI妥协了吧!
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